Code of Conduct
EPIC.LAN is committed to providing a safe, friendly and welcoming environment to all participants and to host professionally operated tournament series. In return, we expect all attendees conduct themselves in the same professional way that would be expected of the event.
This Code of Conduct sets out abundantly clear rules and expectations for the kind of behaviour that is acceptable during your stay at EPIC.LAN events. By attending EPIC.LAN events in any capacity, be it as a spectator, esports player or casual gamer, you agree to following this Code of Conduct and accept that should these rules and expectations be violated you are liable to any repercussions or penalties listed herein.
As a friendly reminder, EPIC.LAN hosts events that cover a wide range of professions, activities and more. You are conducting yourself in a shared space with people from all walks of life, including minors. What may be an acceptable comment or reference (“banter”) to a friend also in attendance may not be to other participants. Banter is not an excuse for Code of Conduct violations; you are expected to consider this fact during your stay.
EPIC.LAN is dedicated to providing an abuse and harassment free experience for everyone, regardless of sexual orientation, disability, gender, gender identity and expression, physical appearance, race, age or religion. We will not tolerate abuse or harassment of any participants. Any participant found violating these rules may be penalised or removed from active or future EPIC.LAN events without refund.
Such behaviour that is deemed unacceptable may include but is not limited to:
Many EPIC.LAN participants will be communicating digitally, through EPIC.LAN provided social spaces such as our Discord server and Tournament Platform as well as game servers where communication via text is possible. These rules and expectations extend to digital spaces hosted by EPIC.LAN or used for the purpose of event activities such as private game servers, and in some cases, these chats are logged for review. Whether you are physically conducting yourself on site or just alone in an EPIC.LAN purposed server, this Code of Conduct must be followed.
During your participation at EPIC.LAN events, you may be competing in an EPIC.LAN hosted tournament, community event or stage segment. In conjunction with this Code of Conduct, you are expected to abide by any tournament rules and regulations, including tournament General Rules [LINK].
Even outside of these instances but certainly including them, you may be conducting yourself on both official and third-party broadcasts. EPIC.LAN streams a large amount of content during our events and has venue cameras placed throughout our spaces. Furthermore, participants may have personal devices, cameras and microphones broadcasting content.
The above rules and expectations assist with keeping this content safe for broadcast over multiple popular streaming platforms and you are expected to consider how you represent yourself in these spaces.
If you are attending an EPIC.LAN event that operates 24 hours a day you are expected to consider and adjust your conduct when operating in quiet shared spaces such as indoor sleeping rooms or camping spaces.
As a participant at any EPIC.LAN event, you are expected to:
If you are a victim to any of the above offences during your participation or witness a breach of this Code of Conduct, you can get in touch with us via:
For incidents actively happening we recommend reporting to a member of staff on-site so we can act on rectifying any problems and begin investigating as soon as possible. Forms of digital reporting here will still be actioned as soon as possible but may not be monitored 24/7.
For further reporting you can opt to report incidents using the form or email below. we recommend not using this avenue as a first point of contact during breaches at active events as other avenues for reporting will be seen and responded to faster.
Please attempt to provide as much information as possible in your reporting. Assisting us further with identifying breaches helps us respond to problems faster. Things to include which are helpful are the participant’s seat number or row as opposed to general location, including information to identify a participant specifically and what was said is beneficial. If you have evidence to support your report, it’ll be extremely helpful when EPIC.LAN considers its corrective action.
EPIC.LAN has various teams in place to operate our events. When a report is submitted through any of the channels listed above, we will begin an investigation to determine where and who has committed any violations. Investigating violations may need various staff members from different teams to collaborate, communicate and gather evidence, whilst we aim to prioritise these reports immediately, actionable repercussions may take time. EPIC.LAN takes any report very seriously and in the case of serious breaches or harassment may need to conduct interviews with multiple parties.
Key teams in effect during this process are:
Once EPIC.LAN has gathered evidence and considered the statements from multiple parties should they be necessary, we will take action against those found violating this Code of Conduct, using options from the Enforcement section below. If your report was not anonymous, EPIC.LAN may update you regarding the corrective action taken but will not divulge explicit details into our investigation process where it effects sensitive information or the security of the event.
EPIC.LAN works alongside our host venue staff and third party licensed security team to gather evidence and determine corrective action, our security team may offer advice and guidance to participants and make take action where immediately required (such as drunken or aggressive behaviour), but the majority decisions and corrective action is the result of either the EPIC.LAN Operations / Management teams and / or venue staff.
Issues that pertain to the venue or their licenses may be in their purview to make a final decision, such as preventing drunken behaviour, “cutting off” a participant from the bar, or in severe cases, expelling participants from their venue. We will work with the venue staff on these matters and discuss any decisions impact to our events, however, we cannot overrule final venue decisions as their premises and licence holders.
It is not the duty of participants to attempt to resolve breaches of this Code of Conduct and often ends in escalation with further breaches. Please adhere to our reporting guidelines and work with the EPIC.LAN team, venue and security to ensure any response comes from us. Help us help you.
Violating EPIC.LAN’s Code of Conduct will result in any of the following:
As a participant at EPIC.LAN events, you act and conduct yourself as an individual, you are the pilot. EPIC.LAN will not enforce Code of Conduct violations to a team or party, any actions taken by you as a participant is your responsibility. Those attending in teams or parties should consider actions taken by a member of their team or party could impact their participation for the remainder of the event.
EPIC.LAN will not focus penalisation on active EPIC.LAN tournaments, this is not the case where tournament specific rules or tournament General Rules apply, but this event wide Code of Conduct is not tournament specific, we cannot list penalisation here such as forfeiting a tournament match, these sanctions are applied on a tournament rule basis. However, esports participants must consider their actions may impact the team’s ability to continue in an active tournament should you violate this Code of Conduct. Rules and expectations of this Code of Conduct may overlap with tournament specific rules. The exception to this is EPIC.LAN may penalise participants who are in a position to earn prizes at EPIC.LAN events, monetarily or otherwise.
Should you be found to have breached this Code of Conduct you may receive penalty points linked to your directly. These penalty points are tracked and may not expire immediately after the end of an active event, such as points on a driving licence.
The below table isn’t an exclusive solution to EPIC.LAN’s response for Code of Conduct violations, where other parties such as the venue staff is involved, this may not be applicable.
You will be notified verbally and via email of penalty points applied to you.
EPIC.LAN’s investigation into reports of Code of Conduct violations will determine what appropriate penalties are put into place.
Additional sanctions may be applied outside of the penalty system where deemed necessary which may impact your use of event provided equipment or spaces, our social channels or Tournament Platform.
Multiple penalties may be applied at once if multiple violations have occurred at the same time. Where penalties have a range, EPIC.LAN will determine the severity and impact to any victims upon investigation to determine action.
Temporary points will expire after 12 months from issue. Repeat offences or further offences will add to your total and could result in action listed below. Permanent points do not expire.
|
Reason for Points |
Number of Points |
Points Type |
|
Excessive and prolonged noise disruption |
3 |
Temporary |
|
Excessive swearing or use of foul language otherwise undirected to a specific participant |
3 |
Temporary |
|
The smuggling of, distribution and use of any prohibited items |
Min. 2 for minor offences, up to 35 for severe/repeat offences |
Permanent |
|
Verbal or text-based comments of abuse targeted / directed at any other participant or EPIC.LAN team member |
Min. 5 up to 25 for severe offences |
Temporary |
|
Excessive drunken behaviour |
5 |
Permanent |
|
Underage drinking |
|
Permanent |
|
Physical damage, disruption or interference to any property that does not belong to the owner without explicit permission. |
Min. 5 up to 35 for severe offences |
Permanent |
|
Theft |
35 |
Permanent |
|
Use of illegal substances |
25 |
Permanent |
|
Inappropriate imagery |
3 |
Temporary |
|
Imagery or logos illegal to broadcast |
Min. 3 up to 10 for severe offences |
Temporary |
|
Deliberate intimidation, stalking or following |
Min. 5 up to 25 for severe offences |
Permanent |
|
Harassing photography or recording |
5 |
Permanent |
|
Unwelcome sexual attention |
Min. 10 up to 35 for severe offences |
Permanent |
|
Sexual assault
|
35 |
Permanent |
|
Physical assault or fighting |
35 |
Permanent |
|
Spiking food or drinks |
35 |
Permanent |
|
Coercion to violate this Code of Conduct |
1 |
Temporary |
|
Excessive Blocking or crowding after warning |
2 |
Temporary |
|
Misuse of the provided network or equipment |
Min. 2 up to 25 for severe offences |
Temporary |
EPIC.LAN may need to adhere to other licences or policies in place by third parties to maintain tournament integrity. Such actions may include publicising the reason for your removal from an event or your impact that has resulted in a team’s removal from a tournament. In such cases, this will be done over official EPIC.LAN domains and EPIC.LAN social media channels. Third parties (such as game publishers) may be informed of our ruling against you as an individual which could result in further repercussions against you from such third parties.
It is the sole discretion of EPIC.LAN and involved parties to decide on appropriate action based off investigation.
We understand that people want to enjoy themselves, and we encourage that, and have had very few incidents in our long history, we want to keep the events that way and make your stay as comfortable as possible. We expect participants to operate in a responsible way, and any early warnings of any of the above expectations and rules being breached will be actioned. For further support see our EPIC.LAN Support Knowledge Base.
If you believe action taken against you as a participant to be incorrect, you can appeal using the form below.
Appeals will be treated with respect and all factors associated with any ruling will be considered. Appealing can also be conducted on-site with EPIC.LAN Management if you are appealing an active event removal. We cannot guarantee all appeals will be investigated / come to conclusion within a specific time frame.